Changes

Jump to: navigation, search

ER-301/Spread Delay

348 bytes removed, 3 years ago
m
Text replacement - "gain (-3 to 3)" to "gain (-10 to 10)"
== Applications ==
{{Details|applications|../Delay}}
== Description ==
 A {{Details|this delay line with feedback and wet|../dry controlsDelay}}This unit can only be loaded into stereo chains. This delay line It is not interpolated, so actual delay times are rounded to the nearest samplesame as the [[Clicks and pops during abrupt changes to ./Delay|Delay]] unit except that it replaces the two separate delay time are prevented by periodically cross-fading between two play heads times (left and only moving the silenced play head to the new right delay time. This cross-fade occurs at ) with a rate of approximately 40Hz, which means that the effective single delay time is only updated once every 25msand a spread value.
== Special Menu Operations ==
=== Maximum Delay Time === This menu setting allows you to expand (or shrink) the pre-allocated buffer for the delay line. The size of this pre-allocated buffer determines the maximum delay time accessible in real-time via the [[#delay|delay]] parameter. [[File:Maximum-Delay-Time.png]] A Delay unit is created with a default buffer length of 1s.{{MaximumDelayTimeSetting}}
== Parameters ==
=== delay ===
{{GainBias|gain (-3 10 to 310)
bias (0s to Ns)|linear time}}
=== spread ===
{{GainBias|gain (-3 10 to 310)
bias (-1 to 1)|linear}}
</math>
For example, if the spread is 0.1, then the Left Delay is shrunk by 10% and the Right Delay is expanded by 10%. A spread of -0.1 would have the opposite effect. Subtle amounts will "spread" the repeats across the stereo field while more substantial amounts of spread will result in a kind of ping-pong effect.
{{DelayFeedbackParameter}}
{{WetParameter}}

Navigation menu