ER-301/Micro Delay

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Revision as of 07:14, 27 May 2018 by Odevices (talk | contribs) (Applications)

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Applications

  • Delaying triggers a few milliseconds so that an associated CV signal has time to settle on its target value.
  • Delaying the sync trigger on Looper that is writing to a shared buffer, so that it doesn't clobber a player unit sharing the same buffer and sync signal.
  • Useful anywhere a small fixed delay is needed with as small a CPU load and memory footprint as possible.

Description

This is just a simple fixed delay line. Whatever goes in, comes out a short time later. It's light on the CPU and takes almost no memory.

Parameters

delay

Control Type Has Sub-chain? Fader Range Fader Scale
Simple Fader no 0 to 10ms linear time


This fader sets the delay time.